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(+1)

I believe this game was honestly more of an experiment to see the challenges associated with making audio games. I see your point about the visuals but if you want an option to turn on visuals in the menu  then surely you would peek anyway. If you want an option to turn on visuals but can't trust yourself if you just turn off the monitor then GMT's point is not relevant. here is a link to a devlog the creator has made which you may find interesting:

(+1)(-2)

I came here from the devlog. I just think that starting with the visuals off and then adding a toggle on in say the second level or something would improve the experience :)