Took your feedback and added post-processing and fixed some of the layer issues. Not expecting you to play it again, but If you want to see the difference, check it out.
Version 1.21
New Features:
-Player can now run holding shift
-Camera has been zoomed out a bit to see more of the map
-Mini-Map has been added
-Quest Tracker has been added
-Added Post-Processing Effects
Bugs Fixed:
-Sidewalk and street tile edges have been fixed
-Better collision layer, so player walks behind poles, trees, and houses.
-Player now facing the correct direction when stopping, and stopping to talk
-Device particles now come out form the direction based on which way the player is facing
-Fixed Victory Screen and talking to the Tape