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Really liked the idea of collecting samples, then returning to a pocket dimension to craft bigger and better potions. I think some of the more complex systems needed to be fleshed out/given more signposting. Even though I knew what I wanted to do, it was tricky to pull it off.


But, I really did love the interchange between running around, gathering plague samples, then mixing them together in order to advance. Plus, funky beats.

Oh for sure, I don't like the idea of having a giant billboard to explain the game but that was something that really showed through on the last day.
Thanks for playing!

I actually loved that! I think I just had input issues. Really nice work :)