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Unity is great for building  games via code, but Construct  3 is more / mostly block code, simply drag and drop events that can perform actions to build simple to complex  games.. While the software doesn't use much code, (except where you need to add certain variables) it is quite simple to get a knack for it. However both programs are equality fine, but I'm not used to coding as well as block code. Either way, it doesn't matter if the method of making games is complex, what matters is if you can make a game worth playing... 

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Very true. I am trying to pick up the coding but it isn't easy. Patience and practice, right? Maybe I'll try Construct. 

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Construct is a tad easier to understand. Maybe try the free version to get a nice feel of the program. The full version is 100 a year, while that's a bit pricey, it surely is a more simpler way to create fun games!