The last version takes up 1.5 GB on my phone.
I am talking about ram though(memory). The apk is still a nice temporary solution, you gotta do with what you got. Don't worry about it, it's probably better to deal with it once the game is fully finished if you don't have the time or skill to do it now.
Spelling mistakes do happen, esl, send any errors you'll find
Alright, I'll take screenshots and all.
The save files from the default config affected your settings. Sorry for the trouble.
It's all good. I am still having this issue though after downloading the game again and running it, 1.3.0, this was happening on 1.2.5. I don't think this is related to the "Unlocked Gallery" incident (since that only happened on 1.3.0 prior to your recent update, it didn't happen on 1.2.5)
I'll see about tidying it up once I'll get the time.
Sounds great
You won't miss anything if you decide to reduce your lewd level
Glad to hear that, thank you
The difficulty is a tricky feature.
A way to choose the difficulty may help in the future then. I am not really asking for dark souls levels of difficulty (that would be nice though), I just find it bad that you can become unstoppable in this game, it's impossible for me to lose with infinite mp and "three bars of health" (I can use the healing skill and get that health back in an instant, at this point I can only die by being careless). MP Regen is the main issue here
Difficulty is not easy to figure out in games, it's like hitting a bullseye, I would say, spend some time during development trying to figure it out. Just play with it a little. Play in one of the areas (preferably the later ones) give yourself some items, and then try to clear it. Do it until you think the difficulty is right, and then having some people try it may help too (maybe a patreon tier?) that way you get feedback until you have everything just right. I also suggest having them give feedback individually instead of as a group, that way their opinions are not influenced, and those that think it's too hard/too easy won't feel afraid to say it.
I am afraid this may be inconsistent depending on what path you choose (Flexible, magician, average, warrior), if this is inconsistent then a system that increases difficulty in enemies may help (but cap it and only increase it slightly, so people can grind a little bit if they think the game is too hard)
(again, sorry for the long comment)