Cool stuff! some feedback:
- animation was dope, looked really good
- i really wished i could see further around me, right now it felt cheap when i fell down or came through a wall and theres enemies there which i cant prepare for
- Dog needs a telegraph really bad, i guess its possible to brute force the learning of the timing but its clunky and very unclear when the jump is coming and its so quick. so you can keep the speed but u need to let the player know somehow to make the slide more realistic. Especially if there's other enemies there.
- Player with keyboard, Shift is tough on the pinky but other than tht it works well.
- Very nice walljump