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Nice, It’s seems like zelda haha.

Interesting to explore this dungeon and search for the keys.

Did you use procedural generation to build the dungeon? I’m so curious, because I like roguelites games.

(+1)

Thanks, yeah the gameboy zelda games were a huge influence :D

Yep, the dungeon is procedurally generated every time.  I'm pretty happy about my dead simple maze generator, it just puts down a wall between every 4 rooms and then the dead ends get turned into locked treasure rooms.