Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Heyo, playing this.

-My default attack feels like I'm slapping skeletons with wet noodles with how weak it is.

-The alternate tap attack does about 5 times damage and doesn't feel particularly slower.

-I was defeated by the crystal that says you should use your abilities. I tried every one, didn't know what any of them did, and got slapped by the crystal. Then the level completely restarted.

That was basically the end of my patience for it right now. I played close to 60 demos so I'm a bit tired. I would say your tutorial needs work, and it seems like we're missing some story cutscenes before this. With the way the dialogue is presented, it feels like we're supposed to know where this dungeon is.  It certainly doesn't immediately look like an undead castle, which makes me think the game was supposed to talk about it before. Keep up the progress!

(+1)

Thanks for playing the demo, even if just a little!

The feedback from players who quit early is the most important to me, so I can learn how to keep them in the game!

I'll be sure to work harder on balancing!

Liqo died to the crystal too, I need to improve the prompts there a bit and nerf the crystal itself. And also add a checkpoint. You can see what abilities do now if you hover your mouse over their icons. I was going to have the tooltips pop up on their own at that part but didn't have time to.

There's supposed to be a longer intro describing a world a bit, but I haven't gotten around to that yet.

Thanks again!