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(+1)

I love it. This is the most creative entry so far. Really cool, really fun and very well designed for 3 hours. Limited replayability but super solid.

The only real issue I had was that it pretty much comes down to randomness too much. If a lot of the feathers hit the nose already or fly by very close, you'll get a much better result than if you have to bring each and very one from very far.

I don't know how, but I'd love to see this get a bit more polish :D

(+1)

Ty for the feedback, I note this idea and will definitly try to improve the game after the jam