Congrats on making your first game together!
This game is mostly a radio drama with light interactive fiction elements. In it we awake to everything going wrong in our spaceship, with limited time to perform emergency maintenance. The sci-fi setting is clearly shown through its writing, and complemented well with careful sound selection. Getting our marrow extracted produces a particularly gruesome sound. At times I wished our decisions were more impactful, but I’m satisfied with the few branches I did take.
Everything here is fully voiced, but with variable quality like that of a Zoom call. Regardless it was great to hear you all in the game and on its credits screen. Something to revisit would be adding a control to access the credits from the main menu so we can all say hello.
As others have pointed out, there are some issues with the screens advancing before the dialogue has been fully read aloud. Being sighted, I was able to get the gist by skimming the text before it was cut off. Once fixed I believe it’d be a perfectly playable and enjoyable narrative experience. Please let us know when you have that solved.
Thanks for your submission. Good work!