Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Awesome! I'm really glad you enjoyed the game and gave me such positive feedback. It's fun you ended up romancing Scylez :3 I can't say I don't have a bit of bias towards that option as well lol. But the story has been a big focus of mine and it's a great feeling when I hear it was able to grip you and keep you playing! I'm so happy about that. I also appreciate the constructive criticism and bug report as well. I love getting both types of comments so thank you a ton! Receiving feedback like this always helps improve the game in a big way and I don't just say that. This game has, for the most part, been developed 95% by one individual, and now it's ballooned into something so big it's hard to reliably bug test and catch everything. Which is why I love love love when folks such as yourself report findings :D

I'm glad to know the bugs you encountered didn't completely ruin the experience and you enjoyed it enough to continue through the story.  That's a big worry of mine, that the errors and mistakes prevent people from wanting to play. I admit, the save system in this game has always been a pain in my side. Although the experience you're having with the all natural mode bug gives me a new idea as to where to look for errors, which is good news... kinda. It's something I definitely will be looking into more because breaking the sequence of the game or altering decisions is a big big problem. It's also possible the save file gets set properly but I messed up with loading the proper section (but I'm willing to bet the ladder).

Spelling and the incorrect character tag has also been a problem in the past. It's a very simple fix, and in fact I've gone and fixed the issue with Blinki's tag showing up in the final scene thanks to your feedback just now (that will be fixed in the next update). These little bugs are easy to fix but sadly because of the sheer number are also easy for me to miss when reviewing which is why it's always a great help to hear about them as well. I have another playthrough of the game scheduled after I finish my current round of spell checking and hopefully I can catch more of these during that. 

I think the errors you encountered regarding characters being mentioned without you encountering them (such as hearing about Tyson from Radolf) are just me goofing and forgetting the possibility of not encountering some of these stories. Word choice is very important in sections like when so many options can lead to a scene, and it sounds like Radolf's festival scene has some implications I need to look into or maybe even a branching path needed. I'm making special note of this now too!

Anyway that's enough of me babbling. Thank you for the feedback, and thank you again for playing the game! I say this a lot in these comments but I always love hearing people's experience with my game. and I'm super thankful you put so much effort into the post. I read all the comments here and I really appreciate the length of your post and effort you put into giving me feedback! With feedback like this I will hopefully turn this game into something bug free eventually. The help is very much needed and appreciated. You're awesome! While I do have previous projects none are as "professional" (if I can say that) as this one, however I do have a small new 3D project in the works I'm excited about and I think will be much better quality wise than my previous 3d works :3

Oh and before I go, I'll just let you know it is possible for Liukhalo to appear at the final ending scene as well, but it takes a specific bit of dialogue towards the end of the game, amusing something unfortunate didn't happen to him ;)

<3 Scylez
(1 edit)

Hehe~ No problem~ It was a complete thrill being able to experience and be part of this story~ Was definitely a wild ride that I could not get enough of~ Definitely a top pick in my opinion~ Will definitely be re-running the story at some point to see if I can improve my relationship scores in some way or get everyone involved in the festivities since I actually rather liked Liukhalo. Poor kitty deserved better than what he got. Granted, I liked pretty much almost everyone and thought they were all written with a rather great amount of realism and consistency, so have no complaints on that front~


And yeah, the bugs definitely didn't get in the way that much, but that was likely more to do with the fact that the choices made that were changed didn't seem to have any longer lasting effects or weren't brought up a whole lot. Only major event change that I can recall being brought up that wasn't exclusively brought up towards the end was when Drackey and I had that extended lunch break where he and I brought up a time I supposedly ditched him and made up an excuse that had me helping Scylez with a project. Actually had to look at the plot web for that, and I can only surmise they were talking about the Chapter 3 event where he asked me to get a drink to start up the missing item sub-plot; but I know for a fact I agreed to that drink due to it being an explicitly urgent matter, so that was a bit odd; but not something that got in the way of things. Was almost definitely the first time I encountered the bug in dialog, or at least the first time that it stuck out so explicitly, so I just assumed at the time it was tied to the inaccessible content; only to realize it might have been a bigger issue when the other events mentioned came up at the end game.

Not saying that the lack of references to past events is a problem, as I surmise that was mostly due to the fact the game in its current state is almost entirely focused on only going through major events that are tied to the main plot in some way and, given particular snippets of dialog, said events seem to happen anywhere from days, to literal weeks, and maybe even a couple months apart, and as such don't really have that many places for said references to realistically come up. I can only assume this is something that's going to be changed as the day-to-day open area segments of the game get further and further along in development and branched out more, so it's definitely good that this bug is rearing its ugly head up now and not later on when it could pose an actual direct threat to the game and its enjoyment value.


Oh, and speaking of that plot web actually reminded me of something. There are things mentioned in the web that seem backwards or improperly linked. To avoid spoiling too much, two of the bigger ones that I noticed that seemed inconsistent to how I played are the scene where you can either accuse or ask Kase about the valuables; and the scene where you have to end the argument between Blinki, Liukhalo, Drackey, and Radolf. The Kase situation seems to be labelled backwards, as I went the friendlier ask route in-game since being aggressive out the gate seemed like a real bad idea when talking to a headstrong equine jock, but the web had my route labelled as the accusatory route. And then the event with Liukhalo didn't actually occur with me, even though the web says it was supposed to occur if you sided with either him and Blinki, and I definitely took Blinki's side of that debate since he was the one I was most sympathetic towards in that debate and the one I wanted to form a tighter connection with. Not saying it's a problem, but it's definitely weird seeing inconsistencies like that. There were other things, but those are the two that I can immediately remember. Might have to go through and write those down too at some point...


Next time I play through this game, likely whenever the next update comes out, I'll try to remember to keep a notepad or something open so I can have a better log of events as they play out. See if I can catch some more of these bugs, typos, and incorrect name tags coming up so I can provide even more assistance in making this the near perfect experience it's already shaping itself to be; as I believe I recall the name tag issue being a surprisingly prevalent one. Actually saw it come up again during Izzy's lewd scene when I was going through the scene selector to see the romance opportunities I missed out on. I mean...if having someone comb through your work so critically and potentially sending said list your way is something you wouldn't mind a complete stranger doing, that is... ^w^;


And now I'm the one babbling again... Guess that just shows how enthusiastic I am about this project... ^w^; But yeah, amazing work thus far, and seriously looking forward to see where this ends up~ Seeing the triple digit numbers given to the bonus scenes of the scene selector has me rather excited for the potential of this piece and what might come to follow~ Either way, definitely loving the work so far~ Ended up downloading NocVeil last night, and will definitely be giving that its own look through and rating when I get a chance~ And am definitely excited to hear about this new project and will be giving that a look too when it becomes available~