I totally have to agree! I didn't quite know what the gameboy could do and what not. While rotating sprites felt wrong, I thought the positional animation looked okay-ish. But I tried to avoid both in the game, ironically except for the main characters where at one point I just accepted that I wouldn't change it anymore. If I was to do the game again for this Jam, I'd certainly made the characters a regular animated sprite. That may have looked and also worked better in many regards.
Thank you so much for your nice feedback! I really appreciate it alot, besides my day job I barely did anything else but making the game this past week. So it's nice to hear you had fun with it!