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Yeah, I think I probably reduced the friction value too much 😅

I was able to jam in two more levels since you played the game. But yes I agree a lot more can be done in terms of level design. Desync and reversed gravity were on my list of to-do, but I had to choose between implementing that meant no time for level design and testing.


But anyways, thanks for playing and thanks for the feedback. 🤘🏻

(+1)

Oh cool, I'll be sure to check out the new levels!

(+1)

ok i checked it out again, the final two levels were definitely cooler than the others, goobd job! I liked how you had to desync them

Glad you liked them. Thanks for playing it again ☺️.