Besides the really slow spawning blue orbs (sorry, I know other comments have already talked about this), the game has a good set of mechanics. I wish the shooting wasn't based off of how fast you can spam the button, but it does lead to the hilariously cheesy tactic of standing under the spawn point and spewing a solid stream of death. With just a few minor qol tweaks like a bit more player agency, this game would be top tier.