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That which is dead can eternal lie... 

but with strange aeons even death may die!

I'm working on a Unity framework for the game. I don't want to hype it too much until I have something worthwhile to show off, though. No idea how long that'll be, so to be safe I'd say that development has slowed, but not stopped.

Nice to see things are still chugging along  abiet slowly, keep up the good work!