Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Left most levels were okay, the other two I unfortunately did not enjoy. I feel like your teleport could have some forgiveness in the key presses. Especially on the end level, as holding up/down results in you walking off, and not holding the button down results in you not being able to teleport. So it was more frustrating that the mechanic wasn't working, rather than fun. I feel as though you have to many options with the ice levels, and not enough level design. Unlike other games that have a similar mechanic, in yours you have incremental movement, not tile based. Combine that with pushing the candies right off the hop AND shrinking, I feel it is a bit overwhelming. This to me resulted in the puzzle solving being less fun, and more so just try any possible thing until you win. The art and sound were nice, and as mentioned before so were the left most levels.

yeah, we needed more time for level design, tutorial, and polishing. Thanks for the feedback!