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Theme is well integrated with the mechanics and story, I liked it! Also really liked the music.

I was a bit lost with respect to the things that I could interact with, and also would have been cool to have different paths for both playthroughs (like the arrow corridor).

Good job!

Thank you for the feedback! We realize that a few interactions were unclear and that simply came down to running out of time. Thus the reason in the information for the game it tells you that there are three items in the village that you may choose from. On top of that, we know the lasers are a bit finicky, partially because they just are and partially because we didn't put anywhere that they have a cooldown. Besides that, there wasn't much to interact with.