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(+1)

A very fun and fast pased game, with great graphics and audio. The only slight criticism is that when the game is running at higher scaled resolutions, it seems to actually be running at the higher resolution - by which i mean the game isnt just displaying each pixel of the original 160*144 size as multiple but instead is fully running at the higher resolutions, if that makes any sense). However, the game does have an option for 1x resolution, so I'm sure it's fine in terms of abiding by the rules. Definitely one of the more polished games ive seen so far, would love to see more games in this style by you!

(+1)

Thanks a lot! Upscaling the game does not actually change the resolution of the game, at least not in the logic side, but sadly the camera system of GameMaker Studio 2 makes it very difficult to disable subpixel drawing, that's why I let an optional 1x resolution. 

While this of course doesn't look very gameboy-ish, I was actually surprised to learn that the og GB did have subpixel calculation that obviously couldn't be displayed due to hardware limitations. Of course, that's no excuse, but a fun fact