Are you trying to figure out whether or not to use a HUD in your game?
Not having a HUD can be a good idea if you're going for minimalism, but can be confusing if you need to show information to the player.
At the moment, Scrapship doesn't have a HUD, but I do plan on adding one in the near future so I can better display data like Player HP, Score, Enemy HP, etc. I originally planned to not have one, but after a while I realized that it wasn't very practical.
In top-down shooters, most HUDs are a solid bar along the top or wider bars along the left and right sides of the screen.
If you have other questions feel free to email me at 40wattstudio@gmail.com
Thanks for reading my devlog, btw! :)