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I'm having a lot of trouble getting anywhere. I kept finding myself falling short because of how long the tongue takes to reach its full length, or missing jumps entirely because the aiming system is sort of clunky.  I think the control limitations just aren't built for quick aiming as a mechanic - you took the Yoshi's Island route but that's a much slower paced game where you never have to hit anything while moving yourself. The Flash game Give Up Robot is a good example of a similar grappling hook system with only arrows and a button to shoot your line in one direction, if you're interested in seeing other interpretations of the concept.

thanks for the detailed feedback! it was definitely an awkward mechanic to try to implement with gameboy controls.