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(+1)

Pretty cool idea! The controls took a bit to get used to; one suggestion might be to have a highlight or something for the character the player is currently controlling, but that I also might be a design choice to force the player to remember the current active character.  I did like that one character could move the others.  That made it easier to get all of them out of the way at once.

(+1)

Thanks! It's not intentional sadly, I wanted to have indicators but I'm not too used to 3 hour jams but I'll definitely be adding that in the future!!!