Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

You've made great into the theme. During the whole gameplay I felt little suspense, which effected in even better immersion.

Despite that there were few levels where I was performing some actions, that had desired effects, but I was not sure what exactly happened (for example level with 2 buttons and one cube).

Thank you for playing the game! The idea of that one is that traps destroy one another if you do everything correctly (the press stomping lasers etc.) But yeah, fair point, we definitely have some 90s game design going on in some of these levels and visual clues are not always clear.