Basically, as clicker-genre player I have to say, that 2 fingers technique is most obvious to pass that type of gameplay! :D
wcaleniezio
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You've made great into the theme. During the whole gameplay I felt little suspense, which effected in even better immersion.
Despite that there were few levels where I was performing some actions, that had desired effects, but I was not sure what exactly happened (for example level with 2 buttons and one cube).
I really like hard games, but in this game there are a few annoying things, like start button, which moves your cursor imidiatelly to the left corner and makes you feel, like your mouse is in the wrong place on mousepad. :P I love the idea of rotating player object, because of diversifying of gameplay. On the other side artwork is not so good, there could be more on screen to look at.