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A1-3) Ufff. It was quite what you wrote, but I really liked your honest opinion and also your excellent writing, because thanks to this I was able to translate it perfectly and without errors. I love that you have noticed all the details of the world within the game, the truth is an idea that I have already thought 10 years ago and has been nourishing myself with other ideas that I liked, like: Queen Blade, Seiko no Qwaser, Valkyri Drive and more recently She-ra that has given me the necessary push to combine magic and technology in the prologue of "Dark Avoid". (Still in development.) The world is even bigger and expands off the island, but the prologue will be the entire island.

A4) Thank you, I know I'm not the best artist and that's why it delays the game, but this year I've been drawing for the game I think I've improved quite a bit. Sketches and the final work usually end up looking completely different.

A5) The voices also had to be removed with the correct English location, but the voices are already re-recorded and this time they go all the way to the second night. This time Trina has done an excellent job. (I've been redoing the voices no less than 5 times. But I like it to be perfect.)

B) Thank you for letting me know about the bugs you found within the game, it's hard to spot all the bugs the more the game grows. And as for combat dialogues, I haven't changed them yet because I don't know if they'll say the same thing or change just like the combat system. There are also many tutorials to be done.

C) You will have an auto-save option, as it presents game closures and errors, as well as listening to users. You can also buy the crosses in the temple and heal yourself in the infirmary.

Likewise, the missions are ready, now you only have to place them.

I've also liked your money suggestions, I'll keep them in consideration.

And as for the credit screen, I haven't placed it yet because there are a lot of credits to add, from the RPG Maker DLCs, to the sound packs I've purchased and the plugin programmers.

D) There are many things I am currently working on to advance history, but I advance you that Nova's body will stay that way, as his body adapted to this world from the moment I arrive to the moment you take control of it.

I appreciate you taking the time to write and detail your experience and suggestions. Believe me, you've been a great help, as some of these ideas in question to mechanics hadn't occurred to me. I'll also leave you a little bit of a look at Trina, usually this content and everything new that comes up is available on Discord, although you can spoil yourself a little bit. A and I plan to take out the next game update in 3 months (if there are no problem or patch).

PS: I know many people want to buy the finished product, but it still doesn't have the quality I'd like. And sincerely Steam takes 30% of what it gets just like Itch, so the best option for me is Patreon. I know not many people like it, but you can leave what you think the game is worth to you in a single payment or limit it to a certain amount that is split over the months. Previous mind had the option of PayPal, but no one used it. :P

(+1)

I thank you for the preview of Trina.  I love your artwork.  She certainly seams exciting.  I'm happy that I was able to provide some help.