Good puzzle game! If you were to develop it further, having a few extra conditions and flow control commands to work with might allow for some more complex layouts, though it would also increase the complexity of the system - but that could be mitigated if it's introduced right.
Viewing post in Pyomm jam comments
Thanks.
Yeah. There is potential for more complex levels even with current set of commands and conditions. For example, recursion. A concept which already works because of the way the 'CPU' it is implemented, but I haven't even touched it in level design. When combined with 'paint' commands and conditions, it is possible to create very interesting levels.
Since I got lots of positive feedback (not only from you on itch.io), I'll probably develop this further.