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I like the sound of that! Would be cool to add mechanics around avoiding Heat, or maybe a form of Help/Group Action that is more detrimental to the Rat than usual, but offers some extra benefit to the Crew. 

(+1)

Thanks, definitely gonna try something with heat.

I was just about to say that I was going for more of a selfish coward type , so a self-sacrificing ability probably wouldn't work thematically; but now that I'm thinking about it, it would be fun to have an ability where other players get advantage for sacrificing you on their own.