I'm thinking of creating The Rat, just a real subservient toady of a playbook. Most of their abilities would be focused on avoiding negative attention. Sort of like The Slide, but cowardly instead of smooth.
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Thanks, definitely gonna try something with heat.
I was just about to say that I was going for more of a selfish coward type , so a self-sacrificing ability probably wouldn't work thematically; but now that I'm thinking about it, it would be fun to have an ability where other players get advantage for sacrificing you on their own.