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I'm loving the PS1 aesthetics. The main menu screen and screen fade effect (the one where it sort of increases in contrast as it fades into black) really sells it. Was this project made using the Godot game engine?

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Yep. First it was in Clickteam Fusion 2.5 with a totally different style. After months, I decided to bet on 3D games. To make things easier, I thought of creating a retro PS1-style game.

This is really impressive for the Godot engine! PS1-style games are very appealing to me; the distorting polygons work well for horror. I'll admit, I think the floors could use a few more subdivisions to ease the texture warping. Still, if there's more to come of this I'l be sure to stick around!

This is the feedback I receive from most everyone about this ‘floor distortion’.

It is certainly noticeable, so it's understandable the same criticism would show up more than once.