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Emerald Eel Entertainment

45
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A member registered May 29, 2016 · View creator page →

Creator of

Recent community posts

Hello manglemix. I'm happy to hear my asset pack is being used in such a prestigious project! I was taken aback, in fact. May my assets serve your robotics team well, I'll be putting this on my resume. And thank you for crediting and linking the asset's page on your Github project page. I've read the README file, and I'm happy with its inclusion. 😁

Your contributions to free textures and tools are huge. I see your textures used frequently by indie devs all the time, they're that good.

Very helpful tool. I've always struggled thinking of names for characters, so this feels like a weight off my shoulders. Thank you!

Great work on the modular pieces!

Some were inspired by Sonic and Crash, so you're pretty close.

I probably used screenshots as inspiration, haha. Thank you.

I get you. I feel the same way when texturing . Has to be just right!

Excellent work on the boxes.

Of course; do as you wish. Mentioning me in the credits is always appreciated. :)

Excellent set of modular room pieces!

Fantastic work on these assets Sebastian! They're of exceptional quality.

Fantastic collection CrimsongCat!

Thank you for sharing this asset. It's the best.

Hello chairdev. I apologize; I didn't see your comment! And that's very odd; I'm sure I exported all the files with materials!

It is certainly noticeable, so it's understandable the same criticism would show up more than once.

No problem; glad I could help. I'm excited! Keep up the great work. :)

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I really like this program. One problem I'm having is when I copy and paste a path into the import palette field. I paste it to lead to my (F:) drive but upon pressing the enter key it doesn't do anything. Trying to load a gpl file also crashed it. I noticed the paths use forward slashes in the program but on Windows 10 it's backslashes.

I thought you should know about these problems for later updates.

Edit: only some crash Pixelorama, notably the Illu 32 colour palette.

This is really impressive for the Godot engine! PS1-style games are very appealing to me; the distorting polygons work well for horror. I'll admit, I think the floors could use a few more subdivisions to ease the texture warping. Still, if there's more to come of this I'l be sure to stick around!

I'm loving the PS1 aesthetics. The main menu screen and screen fade effect (the one where it sort of increases in contrast as it fades into black) really sells it. Was this project made using the Godot game engine?

Hello. I downloaded the beta version first and noticed the text is incredibly tiny and hard to see. It's understandable given my screen has a 4K resolution. Most of the generators work fine except the cracks option on Voroni Ultimate, which is pure black.

I downloaded the stable version instead. The text is large enough to read without straining but the text is fuzzy. Additionally the preview model for checking textures is pure black and no changes to the lighting fix this. I tried making a texture for it and it also does nothing.

And done! It's been fixed. Again thank you so much.

This package has been updated. File formats, object scaling and more have been updated for game engines like Unity. :)

Hello! I'm sorry I didn't see or reply to this comment. Can't believe I missed it!

That's very strange. I made this model a year or two ago and my modelling knowledge was limited, so perhaps I forgot to remove doubles at the time.

I'll fix the model when I'm able to and let you know, if you're still interested. :)

For some reason the FBX and OBJ folders weren't present so I reconverted everything to work. All the files are back in. Sorry for the inconvenience!

Hello doomtucan. I've corrected the file upload, so now the .fbx and .obj files are present. Thank you again for bringing the problem to me as I was able to fix it for other people in the future. :)

It seems the other files missing has happened twice. This is very strange. I'm seeing to it right now.

Hello. I downloaded my asset pack to check if this was true and you're right! It only does contain the .blend files. I'm sure that when I bundled everything together there were also .fbx and .obj files.


Sorry about the trouble. I'm adding the contents in right away, and thank you for the comment.

Hello; thank you so much for showing interest in my assets; I'm glad my assets were of good use! I'm okay with it, don't worry.


Not a problem. :)

You're most welcome. If you have any issues or concerns be sure to let me know. :)

I found a fix, as mentioned in my comment above the original.

No need to thank; it was something I should have enabled long ago, haha.

Oh no I accidentally hidden the file months ago and not noticed! I have corrected this mistake now; thank you so much for notifying me. You should be able to download it now. :)

Oh, I found a fix for my problem! Since I use Windows 10 I searched for Default Programs in the task bar and manually chose what file types are opened by what programs. :)

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I would love to use this template but, while I understand it requires Microsoft Word to open, I do not own Microsoft Word, or any other Microsoft Office products. I use LibreOffice for my work, so I am unable to open the files. :c

I must say, I don't come across many giant monster videogames. At least not many good ones!

Thank you my friend! If you are having any issues with it, be sure to let me know. :)

Hello again. Thank you so much for telling me about the issue; I raised awareness on Twitter but nobody seemed to notice. I am very glad to brought it up! :)

PLEASE READ: I received feedback that there are only .blend files in the zip file download. I apologize for the inconvenience! Make sure that the .blend folders are unhidden. You will need to load up each file into Blender 3D and export each to the desired file format (or load them into engines such as Unity 3D without having to convert it).

Again I apologize greatly for the problems!

PLEASE READ: I received feedback that there are only .blend files in the zip file download. I apologize for the inconvenience! Make sure that the .blend folders are unhidden. You will need to load up each file into Blender 3D and export each to the desired file format (or load them into engines such as Unity 3D without having to convert it).

Again I apologize greatly for the problems!

Oh gosh that is a bummer. I'm sorry for the huge inconvenience. :c