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Hearts mechanic, spread 9.  When you get a heart, does that mean you have one more heart to give?

That would interact weirdly with:

"To get out of it you must share a secret or give them your heart as well."

They give you a heart, you heal up 10, you give them a heart, you're
now ±0 hearts and up 10 Stress.

I get that the "they give you a heart" part is the difficult part, but
then you can easily get out of it.

I like the game, just tryna wrap my head around how this mechanic works.♥

The heart is a metaphorical thing. I can't run your game for you, but if I were running the game you couldn't just say "I give them my heart", it doesn't work like that. But if someone is willing to have that sort of scene and devote time to that bond, then I think that's worth it. 

Absolutely, that sounds fantastic and is definitely the thing I'm most excited about with this game! Just wondering to what extent they then can do the same with another character. Not to be mono-normative, just wondering about the mechanical ramifications of the setup because it seems slightly weird either way.

(+1)

As long as people are willing to create the scenes and act out the part of giving someone their heart, then It's alright by me. If they wanna sit there and pass hearts back and forth for two hours, well then that's fine.