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Nooo, you can't just stop your game right there and leave us with such a big cliffhanger! :(

On a more serious note: I like the game. It's short, interesting and I personally don't mind that it's more like a visual novel where you're wandering around gathering clues. I'm like super hooked on the mystery.

The only complain I have is with a few of your maps: The cliffs at 'Jacobs Point' look extremely weird and the trees don't fit them as well. The 'Treadwell Gardens' on the other hand were either too straight/artifical (for a bunch of natural growing plants) or not artifical enough (for a proper garden that used to be maintained by people). I couldn't quite figure out which one of these options is the one you intended since the sign on the map talkes about wildflowers.

Also at the police station I noticed this one:


This doesn't look right to me.

The other maps were fine in my opinion. I especially love the river on the very first map. So, good job overall. I was really enjoying the story so far.

Thanks, Kat! Yes, I usually do the maps, and then hire my usual person to take them and smooth out any really rough edges. I tried to do it all myself this time, which was probably a mistake. lol

Cliffs always were an issue for me in particular, for some reason.

Glad you enjoyed the mystery. If there's enough of a good response, I may go back and finish the game up (polishing up some maps of course) and adding some custom music and assets and make it a full game.