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Great job! The game looks really good, especially for a jam. I also wanted to do this kind of world shifting mechanic but this was my first game and I just didn't have time to finish it but I got a good starting point. Check out sprite masks, you might be able to use it to have alternate tilesets for your spirit state. My biggest critique I think is too just shorten the attack animation because it was pretty hard to attack and not be attacked so I just avoided all enemies, and couldn't beat the boss. Great job though!

Thanks for playing! I'll have to check out sprite masks for sure, I had an idea of the spirit world having destroyed/damaged walls and windows but I wasn't sure how to implement it best.

The enemies are relentless, I agree. At one point I was thinking of giving the player infinite life just so people could play through. I really messed up my enemy state machines honestly, it was so much spaghetti that I just couldn't fix anything :D