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Thanks for playing! I'm glad you enjoyed it, this is actually only my 2nd game jam so your feedback really means a lot! It's funny how you mention the story, it was a last minute addition to make the game feel a bit more complete so I'm glad you liked it. I was planning on making the clones 'smarter' as the levels progressed to make it harder in a different way other than more clones but unfortunately I didn't finish it in time.

To answer a few of your questions:

- The idea basically came from me being lazy and not wanting to make lots of art haha. I normally use premade assets but since the jam had a set palette I had to create my own, I'm not very good at art so I wanted to keep the assets needed at a minimum. My first idea was a game where you make clones of yourself to help navigate through puzzles (by standing on buttons, etc.) but realized it was hard to distinguish between yourself and other clones. That's when I had the idea to make this game.

- I make sure all the music I download is public domain and completely free to use for my projects. I pretty much always give credit to the artist and was considering not using the music since I couldn't find the original but it fit my game too well! I'm actually in the process of going through all my saved music to make sure I have the correct artist noted down for each one.

Wooh so that's really your idea ! You can be proud.

What about switching the clones smoothly between random behavior and organized patterns ?  Like you have this random crowd, but now it seems more of them are going in the same direction. Not all of them but more and more but now it's random again. Just my two cents...