I don't really want to give you the file if you're just going to use/copy it for your own contest submission, sorry.
BSmith156
Creator of
Recent community posts
Thanks for playing! I'm glad you enjoyed it, this is actually only my 2nd game jam so your feedback really means a lot! It's funny how you mention the story, it was a last minute addition to make the game feel a bit more complete so I'm glad you liked it. I was planning on making the clones 'smarter' as the levels progressed to make it harder in a different way other than more clones but unfortunately I didn't finish it in time.
To answer a few of your questions:
- The idea basically came from me being lazy and not wanting to make lots of art haha. I normally use premade assets but since the jam had a set palette I had to create my own, I'm not very good at art so I wanted to keep the assets needed at a minimum. My first idea was a game where you make clones of yourself to help navigate through puzzles (by standing on buttons, etc.) but realized it was hard to distinguish between yourself and other clones. That's when I had the idea to make this game.
- I make sure all the music I download is public domain and completely free to use for my projects. I pretty much always give credit to the artist and was considering not using the music since I couldn't find the original but it fit my game too well! I'm actually in the process of going through all my saved music to make sure I have the correct artist noted down for each one.
This is a really fun game with really nice art and sound design! I liked the idea of being able to place your own checkpoints, it made dying and going back feel like my own fault since I didn't place a checkpoint for myself. The wall jump did feel a bit weird to use though since it was on a different button to the normal jump.