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Reminded me of the random feeling nature of losing in Oregon Trail. I liked how it was a reduction of the game flow of the original one. An exercise in seeing how far the original can be reduced, while keeping sort of the same impact on "oh hm yeah travelling to oregon then would have been tough'. Also has a map-making element to it (at least if I wanted to get further, I would have to do that.)

Maybe it was from using keyboard, but the turn speed being higher would have been nice, to an extent the slowness was nice for an observation pacing, but a bit more could be good.