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Thanks for the feedback, I'll lower the color contrast a bit asap. Can you give me more details about the crash and frame drops issues, like which version did you play (windows or linux)? I tested the game on an old laptop and it ran fine, there were some frame drops but they were really small and hard to detect. I'll try getting rid of the shadow effects, that made the game ran faster while I was developing it but I wanted to keep them since I thought the graphics looked kinda lame without them, but if it fixes the issues I'll have to delete them.

Sorry about all these issues, this was my first time doing a full 3D game in Godot with models instead of 2D drawings on a 3D world.

I played it on my windows, I do admit my laptop is old and it has 4 rams only so it could be that. I wish I had more details on the crash but this is all I got really. And yes! I did notice you're using Godot. it's a fairly new engine for doing 3D games in it, so I believe you did a good job regardless. ^^