An interesting take on the limitation "there and back". Collecting trapped/helpless characters was a fun spin off of coins, but the follow mechanic helped make it stand out! I was a real shame the game had only two levels as just those two were a blast. The art reminded me of Paper Mario. Absolutely love the toon design. My only gripe, besides length, is with the sound fx. Maybe I just don't understand it, but the piano noise that the character is very constant and annoying. The sword sfx seemed fitting though! This can really turn out to be an awesome game! Great submission.