- This would be awesome as a .io browser meme game.
- Again, v good idea, but your implementation is lacking.
- Lack of singleplayer means you will get approximately 0 plays. I'm testing it, but playing as both players. As an indie or amateur dev, you really need a singleplayer mode.
- One hit kill feels bad.
- Asteroids are really big compared to the planets. That's good for visibility, but hard to dodge out of the way in time.
- Asteroids spawn almost immediately when the level starts. You have maybe 2 seconds to dodge the first one.
- Menu buttons don't have enough contrast.
- Tutorial text and arrows are v cute. The player can wander off in the tutorial. The first asteroid in the tutorial can get lost.
- I'd like to see this developed further.