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Hey Seldon,

Thanks for the awesome feedback.  Yeah it was difficult to tell how hard the game was without having anybody to playtest it.  I was very close to adding a lives system like galaga where you start with two lives and get another every 2000 points or something.  If I keep working on it I will definitely put that in.  I also was going to have a "how to play" mode  where you where invincible and there was no score just to get the hang of it, but ended up not being able to complete it cause of jam limitations.

Ill make sure to go check out your game!