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(2 edits) (+1)

I am very flattered by your comment.

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The original intent for the game was MUCH bigger than what I finished.
I had to cut and cut and cut to get the game finished within the 7 day time limit.

The game in my head was much bigger than what I finished. I had notes of things like moving traps, a couple different guard types that sweep rooms differently, maps where you had to steal the code first and then get to the vault. And then an over arching goal from the main menu.

Oh, I also had a cute idea where if you steal a statue, you can stand on the pedestal and pretend to be a statue to hide. lol.

The music was the first drum beat I slapped together, and as many times as I tried, I couldn't make anything I was satisfied with, so the drum beat just stayed as the in game music.


(2 edits) (+1)

Yeah, as I said the art and music ARE really good, but if you give More to the game it could be ön steam. Though, don't know if someone has made a game like this. You should resarch to see if there's any competition on this type of stealth game. :)