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(1 edit)

I haz question: How hard is it to write AI for this game? Because if it's not very hard, I request an MC AI to see what arises from a full AI game. If it is very hard, feel free to ignore me.

(+1)

How hard it is to write AI varies a lot on the kind of behavior I'm trying to give form to, but a MC-less game actually depends on the game cycle, which is considerably messy and prone to game-breaking bugs. It sounds like a fun idea, but it doesn't fit too well with the rest of goals of the game and I'm going to have to give it a low priority at the moment.