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(6 edits) (+1)

I think part of it is that I don't often play the horror genre type of games, and even though I think I can interact and check everything when stuck I clearly missed something that should've for me been obvious enough, no worries though ^^ I still agree with the view to make it easier for players, for those that don't as easily spot things. Or if you plan to develop a game like this further perhaps difficulty options that can be enabled an disabled on whether more clues appear would be a good approach (as simple as that, not turned into something too difficulty or complex for you the developer). That would be one way to satisfy players that want it either way. Your Joy animation in the boss battle was a lot of fun. Thanks, you too! : )