Hi there, marcospdsf. You should be able to instantiate the prefab created by the Tiled map importer the same you would any other prefab. (Note that most users just drag the prefab into their scene hierarchy though.) Are you getting any errors?
I need to store it in a variable, Wich I don't know the type, like is it a Image, a GameObject, or there is something like SuperTiled, need to call any method or import anything? The to instantiate, is it just instantiate(gameobject-tiled-image)?
I already tried some of those, but it didn't let me use, obviously 'cause it thinks it is not the type.
And I am really thankful for the answer