Thats great that you had fun playing it! I decided I wanted to have my own personal twist on stuff, so I just did the only thing I could animate - stick figures.
The boss getting rid of every unit besides what i consider the royal guard in wave 14 is because I felt it might be too difficult if I didn't, but I wasn't sure. Maybe I could've just made it so units from the last 5 waves were on the field. Balance overall I felt like was pretty bad, I don't have mich experience game making, amd especially with balancing units. Archers could be better, I feel like I maybe could've given them more base strength? I did try giving them a 150% str growth to compensate but it didn't seem to work too well it seems.
Good, any other opinion is wrong.