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This is an amazing game for sure! My favorite things about it:

1. Strategy

2. Graphics and especially the main character with his bag (would love to know how you made this, did you just draw multiple sprites for the bag?)

3. Satisfaction/Game feedback:

-Particles and sounds: Sweating and coin pickup

-Panic mode when your close to the altar with a ton of coins but the ghosts are sneaking up to you and you make it (actually it's quite fun even if you don't make it)

Thinks I'm going to complain about:

None

Thanks for the kind words! There's actually only one drawing of the bag. The way I made it is the bag is a separate game object from the player, then in the player movement script there are three spots the bag moves to based on which direction the player is facing, and every time you collect a coin the bag's scale increases and then returns to 1 once you deposit the coins.