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(+1)

A lovely game.  I really enjoyed the art and the color palette selection - beautiful and clean!  The controls were smooth and enjoyable.  I giggled at the corn projectiles :)  You also had a really great menu page set up.

My addition suggestions:
- It was a little confusing to tell the difference between experiment resource collection versus enemy kill ratio.  I think it might be more satisfying to add something where you could shoot the enemies after you've collected a certain amount of resources?  Or maybe a laser that gets charged as you collect and you can shoot it once then let it recharge again?
- It might be fun to add something where you can take the resources you collect and actually do experiments with them.  Maybe you could use the end product of your experiments to upgrade your ship?  Not sure if that's what you're going for, but its a thought!

All in all excited to see the other levels.  Awesome job!

(+1)

These all great ideas and some of them I was already thinking about adding when the jam is over.

Thanks for the feedback, I was really helpful and complete!!