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Thank you for playing and leaving a comment!

By a "mark" option, do you mean something other than a black or crossed-out cell to count?  It would be useful, but I'm not sure how I could implement it. And if someone was thinking about a dragging option to fill, this just isn't in SRPG Studio, haha.

You actually did my first comment on the story. I was a bit worried about it, especially as I chose not to do exposition dumps. Seems like it was a miss in the end. To give context:

  • Galdi and Mirela are researching a volcano that requires sacrifices to stay asleep at Kali's request.
  • Kali's family selectively reproduces to have sacrifice candidates and get the perks of sending people off to die (including money from the country).
  • Sigils are how magic flows in places, items and people. Which one a person has determines which others they can use. Being a potential sacrifice to the volcano requires a specific Sigil.
  • As said in the extras, the Vigil Force that Kali is part of is kind of a mix of police and firefighters.

Yeah, I meant a third thing to mark. I tend to use them to draw lines to find the symmetry more easily. I just used X'es for it and removed them afterwards, which worked just fine.

It seems like you put a lot of effort into the worldbuilding, which is impressive, but it's hard to get that across in a gamejam game. I got the gist of it, at least the general relationships between characters, but had some trouble putting some lines into context. I hope you'll find use for it in the future for a larger project.