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I learned a lot when it came to working with 3d games: mainly rigging 3d models and creating animation controllers. It was good practice for 3D graphics in general. I also learned more about particle systems and creating a third person camera.

Here's the link to my game if anyone's interested in trying it out :)

https://ml-5600.itch.io/polyhedrons

Nice, in my first jam I did a 3d game, and I learned a lot there too, haven't worked with humanoid rigging though, keep the learning!.

Gonna check your game :)