Nice concept! The audio cues were very helpful. I do wish there was something I could do to keep employee morale up. I think adding more to do would make the game more interesting. Also I was having a very hard time getting out of the red.
ml_5600
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Cool game! Wall jumping was a nice feature. One complaint I have is that it's easy to lose lives in rapid succession. For example I would bounce off of a spike, hit an enemy, and then be knocked back down into the spikes immediately. A bit of a cool down between taking damage might be good. Otherwise nice job :)
I learned a lot when it came to working with 3d games: mainly rigging 3d models and creating animation controllers. It was good practice for 3D graphics in general. I also learned more about particle systems and creating a third person camera.
Here's the link to my game if anyone's interested in trying it out :)
There were a few moments where the player got stuck jumping against walls or they couldn't move after collecting an item. Aside from a few glitches I think this was a good idea for a game. I like the way the scene flipped when you collect a power converter. Also I liked the animation on the player sprite. Overall nice job. One small suggestion I would give would be the change the text font. It felt a bit out of place compared to the rest of the art.
https://itch.io/jam/vimjam/rate/765236
Legato: A game centered around music where you memorize and play sequences of notes. The music really stands out and it has unique gameplay.
https://itch.io/jam/vimjam/rate/768036
Distress Signal: A fun space shooter with very nice graphics. You also mine asteroids for materials. It was overall a well-executed game.