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(1 edit) (+1)

Very nice! I really liked what you did with the visuals, I'm impressed.

The unexpected factor is similar to my game (check it out if possible :)).

The gameplay is pretty smooth, the game just have one bug (which I had in my game too), which is when the player stays in the ledge of a platform, the gravity keeps accumulating, and when you get out of the platform you fall very quickly because of the gravity.

The audio is pretty cool too, the sound effects when you jump, win or lose and the atmospheric sounds fits perfectly with the game.

I just didn't understand the ending. It shows the game's name and then I stay in the level, but the enemies are gone.

Also, the level with the planes that don't have meshes/collisions on both sides are really frustrating.

Overall, really well made, I enjoyed playing it!

(+1)

Thanks so much for the feedback

I notice that bug too but forgot to fix it, maybe when i have more time will do a new build.

In the final level, you beat the game when the enemy cube explodes and the titles appears,
just I like the mechanic of that level that decide to leave the player free to test how much velocity
can accumulate avoiding hitting the obstacles.

The "glitched level" with the weird collisions is pretty tough i know, 
I've been playing so many times while making it that I learned to finish it fast
and maybe I forget how complicated and disorienting it can be.

Glad you have enjoyed it!